Aug
12
What is the best mouth switch layer setup in Anime Studio?
In my opinion, the best way to do a cartoon character’s mouth is by using GROUP LAYERS (or BONE LAYERS for Anime Studio Debut users) that contain the phoneme mouth shapes. By using GROUP LAYERS, I can separate my mouth’s teeth from the rest of the mouth, and this becomes an easy way to edit it and turn it into a mouth with bunny teeth, no teeth, no top or bottom teeth, etc.
I create a switch layer for happy mouths, sad mouths, angry mouths, and so on, and then I lipsync the appropriate mouth to the audio I’ve imported. This gives my cartoon characters more emotion and makes the scene funnier than it would be with one style of mouth.





