Part 1 of the Anime Studio Bone Rigging Tutorial can be found here. This is part 2.
How To Make Bones In Anime Studio
Whe rigging your Anime Studio character, you need to insert the bones in the right order. If you do it incorrectly, you can always reparent them later, but it’s so much easier to do it right the first time. Note: In the above picture, I’ve used the OFFSET BONE TOOL to separate the character, so you can see the individual layers. I didn’t create him with the body parts separated.
A note on Bone #1: Create this bone first. There is no LAYER attached to Bone #1; it is just the main character bone. Bones have a parent>child relationship, meaning that a child bone follows the parent. If I create Bone #1, then I create Bone #2, and then Bone #3, I could move Bone #1 and Bone #2 follows it. Bone #3 follows Bone #2, also. However, I can move Bone #3, but Bones 1 &2 will not move because they are the parent and grandparent bones and Bone #3 is merely the child. The child doesn’t tell the parent what to do (as it should be in the real world, too). In our character, Bone #1 is the Great, Great, Great, Great, Grandpa bone. Nobody tells him what to do!
Bone Creation Order
1) Using the ADD BONES TOOL, add Bones 1, 2, 3, 4, 5, and 6. STOP!
2) Using the SELECT BONE TOOL, select Bone #2. A selected bone will highlight red.
3) Now, using the ADD BONES TOOL again, add bones 7, 8, 9, and 10. STOP!
4) Using the SELECT BONE TOOL, select Bone #1.
5) Now, using the ADD BONES TOOL again, add bones 11, 12, 13, and 14. STOP!
6) Using the SELECT BONE TOOL, select Bone #11.
7) Now, using the ADD BONES TOOL again, add bones 15, 16, and 17. STOP!
8) Using the SELECT BONE TOOL, select Bone #11.
9) Now, using the ADD BONES TOOL again, add bones 18 and 19. You’re done! You’ve created all your bones in the right order for a working parent>child relationship.
How To Bind Layer To Bone
Attaching an entire layer to a bone is easy. (Attaching parts of a layer requires another tutorial.)
1) Click on the layer that you want to attach to a bone
2) Click on the BIND LAYER TO BONE TOOL, labeled on the above drawing.
3) Click on the bone that you want the layer bound to. That’s it.